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Sequencer (which is included with the Unreal Editor – no additional download necessary) is a powerful editor which allows you to add tracks and animate everything from your cameras to your characters to your world.
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Rick Davidson – Unreal Engine Cinematic Creator Lights, Camera, Action!
Unreal Engine Cinematic Creator: Lights, Camera, Action!
Learn to use Sequencer to create cinematic cut scenes and gameplay moments in UE4
Make your own cinematic moments using Unreal Engine 4’s Sequencer Tool.
Sequencer (which is included with the Unreal Editor – no additional download necessary) is a powerful editor which allows you to add tracks and animate everything from your cameras to your characters to your world.
In this course you will be able to do the following:
Create your own non-interactive cut scene which is triggered from gameplay.
Compose interesting camera shots and animate your cameras as if you were Steven Spielberg’s personal camera operator.
Create movement and flavor in your levels by animating world events to take place as the player moves through your level (explosions and landslides anyone?).
Create simple gameplay systems such as allowing the player to open doors when they run near them.
Create animation sequences and render them to movie format so that you can make your own short films if you so desired.
And along the way we’ll talk about cinematography theory such as the different types of shots you can create or the various ways to move your camera, including creating camera rails and camera cranes.
Course Curriculum (5+ hours)
Section 1 – The Basics (1 hours 4 minutes)
Preview
Welcome To The Course (0:46)
Preview
Install Unreal Engine (2:58)
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Community & Support (3:32)
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Change Our Player’s Hero (10:52)
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Build A Simple Reveal (12:09)
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Highlight With Lights (13:42)
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Quick Look At Cameras (7:26)
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Blueprints & Trigger Volumes (13:17)
Section 2 – Sequencer & Cameras (1 hours 34 minutes)
Preview
Section 2 – Sequencer & Cameras (0:51)
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Set Our Scene (8:00)
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Sequencer Introduction (15:46)
Preview
Animating Cameras (11:15)
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Auto-Keying Animations (11:23)
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Animation Interpolation Options (3:11)
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Using The Fade Track (4:36)
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Cine Camera Settings (13:08)
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Using Camera Rig Cranes (10:32)
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Using Camera Rig Rails (5:41)
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Render Sequence As A Video (10:17)
Preview
What Now?
Section 3 – Triggering Sequences (0 hours 58 minutes)
Start
Section Intro – Triggering Sequences (0:36)
Start
Trigger Sequence From Gameplay (7:10)
Start
Disable Player Control (8:41)
Start
Trigger Objects To Move (11:42)
Start
Automatic Doors With Sequencer (9:26)
Start
Looping Platform With Sequencer (11:33)
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Add SFX With Audio Track (3:28)
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Add Personal Development To Your Level (5:44)
Section 4 – Making Cutscenes (1 hours 40 minutes)
Start
Section Intro – Making Cutscenes (0:51)
Start
Camera Movement Terminology (8:48)
Start
Understanding Shot Types (14:08)
Start
Add Character Animations (9:28)
Start
Translating Character Animations (9:43)
Start
Toggle Sequencer Actor Visibility (7:58)
Start
Storyboarding Your Scene (11:16)
Start
Block Out Our Sequence (5:28)
Start
Dialogue Subscenes Track (5:42)
Start
Add Our Camera Cuts (13:57)
Start
Triggering & Tidying (12:02)
Start
Course Wrap Up (1:04)
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